
- #Ragdoll blaster 2 nexus 5 how to#
- #Ragdoll blaster 2 nexus 5 install#
- #Ragdoll blaster 2 nexus 5 update#
- #Ragdoll blaster 2 nexus 5 mods#
(NEW) - Added reactions for almost every weapon and all ammo types for a lot of variety! Every weapon and ammo type can cause different results like cineastic and brutal reactions. If you don't have these folders, then create em by this order: replace/update_4/圆4/data/tune

#Ragdoll blaster 2 nexus 5 install#
IF the mod doesn't work, then make sure you have modmanager installed or install it manually by going to replace/update_4/圆4/data/tune and extracting the physicstasks.ymt into that folder. Just drag and drop the WERO folder in your LML folder. Make sure that the EuphoriaModInstalled value is set to 1 in PDO so you can have the best experience possibleĪnd much much more that gives the game a more satisfying feel when killing enemies or falling and rolling
#Ragdoll blaster 2 nexus 5 mods#
Improved bow reactions with a large amount of modified arrow types that all affect differently on how the NPC will react to itĬompatible with: Ped Damage Overhaul, Red Dead Offline and All Shots Cause Bleedoutsįor realism, I recommend using the latest Ped Damage Overhaul mod that has added support for euphoria mods and i also recommend using All Shots Cause Bleedouts mod. Every weapon will affect how the NPC's body will react.Īll shotguns will affect the character's shot reactions very differently. The NPC will reach for the exact wound where they have been shot on instead of reaching for the stomach all the time Both are using High Velocity AmmoĮvery weapon and ammo type will affect the reactions differentlyĪ mix of GTA 4 and RDR 1 gunshot reactionsĪdvanced InjuredOnGround behaviour.

Headshots with the Navy Revolver in comparison to the Double Action Revolver. All weapons will affect differently on how the NPC's body will react, whether you are shooting them in the head or any other limb This video shows the reaction variety between all ammo types.
#Ragdoll blaster 2 nexus 5 update#
Join my DISCORD server to stay up to date with latest early update previews and moreĭownload my W.E.R.O mod for GTA 5 as well: I left instructions at the very bottom of weapons.ymt so it can be easier for you. TO MOD CREATORS: Any mod creator who made a mod using weapons.ymt can make this mod compatible with theirs.
#Ragdoll blaster 2 nexus 5 how to#
With the discoveries i've made, there is a lot of possibilities on how to shape and create variety for each situation so stay tuned for a lot of updates to come in the near future!Ī massive thanks to LMS, Bolmin & Senexis for letting me use some of their Red Dead Offline files! Without them, i wouldn't be able to implement different reactions to every weapon and ammo type in this update 🙂 With each update, a majority of aspects are going to be improved to look a lot like RDR 1 but feel like a mix of GTA 4 and RDR 1. Well, since they don't bother to make euphoria physics fun and satisfying reactions that RDR 1 and GTA 4 once had, we as euphoria physics modders are going to do our best to bring back the feeling of the super fun physics and reactions from the legendary games such as Max Payne 3, RDR 1 and GTA IV. Link to the mod for anyone who's interested: Physics Are Back at Dying Light 2 Nexus - Mods and community (nexusmods.Ever since Rockstar Games evolved with the euphoria physics engine, the reactions & physics have become less satisfying and more stiff/realistic in 2 of their latest games.

Be forwarned, these videos *may* cause some motion sickness) (I will say, though, my apologies for all the movement in the video - I'm a bit of a frantic FPS player. Which video do you think is the modded, and which is un-modded? Which do you prefer? And you all can be the judge for yourselves. I decided to create and upload two relatively similar videos, where I test the game (both with and without the mod). and the results shocked me a bit.īut instead of just telling ya'll which one I preferred.

And I know there are a lot of complaints out there about this subject matter.Īnd then I found the following - a mod that tweaks the game to have similar ragdoll and physics effects like the first game. Okay, so I will admit that, at first, I was a little torn between the ragdoll physics from the first game compared to what I was feeling from Dying Light 2.
